In function, it works equally as smoothly as my Logitech Rumblepads and my
three different models of Logitech wheels as well as various MS and Act-Labs
etc. products I've tried. It acts exactly as if it was designed for the pc
in the first place. The model I have is for one joystick only, "box" plugs
into USB, joystick into "box". Standard driver install, shows in CP applet
etc. just like every other one. In fact, I personally didn't even know PS
controllers had two buttons on the joysticks themselves when pressed down
until I saw the CP applet saying 12 and I could only count 10

D-Pad
works, ff effects control etc. I've got it installed on both a 98SE box and
an XP Pro box and it functions identically under either, recognized just
like any other etc. etc.
I've used it in Mame a fair amount, in a PS1 and N64 emu a lot more. In fact
it's my "preferred" joystick device for all "arcade" type games as like I
said "it'll take punishment like no others I've tried, buttons don't start
sticking, axis wearing out or drifting etc. etc". I use my Rumblepad(s) for
flying as I like the sliding throttle control the PS1 controllers don't have
and that's about all I use them for anymore. Racing of course isn't racing
without a wheel

.
"CFran" <Michel0528@yahoo.fr> wrote in message
news:1133049022.630411.143130@g49g2000cwa.googlegr oups.com...
>
> pjp wrote:
> > If you want one that lasts (and I've used many) buy a Playstation to USB
> > converter and a "real" Playstation Controller. All 12 buttons and both
axis
> > work, force feedback etc. just like any other. Difference is those
suckers
> > will take punishment like no other I've found to date.
>
> Interesting, althought I'm rather looking for a real joystick. Are
> those PS gamepads well recognized by windows and games?
>